
Developed and implemented Lorenzo’s site design and content management system as well as involvement in the design process.
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Design and development for the NYC-based architecture firm. With a flexible framework in place, it allows for the site to grow and enables them to speak to a global audience.
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Designing and developing the personal portfolio of Marshall Cogan. This project is under development; below are several design comps.
Currently under construction. Hover over image to see more screenshots.

From the distinguished mind of Vaughan M. Washco, making the case that both genetic and environmental effects play a role in human development. I’ve taken his words and translated them into visual motion. These are a few conceptual boards.

Under construction.

Developed the content management system as well as assisted in the flash development of the site.
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A web animation for the rebranding introduction of Kodak Entertainment Imaging that never came to fruition.

Under Construction.

An experiment using Processing JS and the canvas element. Works with both mouse and touch (iOS) input.
Rollover image to interact with the canvas.
Source:
PImage img;
int[] h;
float mRot, mScale;
void setup()
{
size(400, 300);
background(#000000);
colorMode(HSB, width, 100, height);
img = loadImage("images/logo_pjs.png");
h = new int[width];
for(int i = 0; i < width; i++)
{
h[i] = i;
}
}
void draw()
{
mRot = map(mouseX, 0, width, 0, 2);
mScale = map(mouseY, 0, height, 0, 1);
tint(h[mouseX], 100, mouseY, 100);
translate(width/2, height/2);
rotate(PI * mRot);
scale(mScale + 0.001);
image(img, img.width/width, img.height/height);
}

My 2008 Webby In-Motion submission. A contest sponsored by Adobe for the Webby Awards. I chose the Features category, which encapsulates the best of copywriting, navigation, homepage, photography, video, practices, and typography. Audio provided by Black Iris.

Part of a test case for a client animation. I'm using Voodoo Tracker for motion tracking, along with Cinema 4D and After Effects.

One of my first tee designs. Created using Cinema 4D and Adobe Illustrator. Printed by HTB Press.
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